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I had a main story mission bug out, with endless enemies spawning in but unable to actually attack my characters, and the "objective" enemies failing to show up. There are even some rather inexplicable bugs, like characters running through objects and tables, even in the main tavern hub. Some spells simply have no visual indicator that they've been cast, some spells simply failed to cast (I had a cleric cast channel energy 5 times in a row without actually healing anyone), weapon damage is not consistent with weapon descriptions. Unfortunately like its predecessor, Wrath of the Righteous is plagued by many bugs which knock it down from a 9 to an 8 for me. The excellent writing is on full display, with random books lying around with paragraphs of lore, humor, and clues. Over about 10 hours of gameplay I've been having a grand time exploring the new setting, combat, and diving into all of the lore. There are many improvements from Kingmaker, and the sheer amount of character options is mind-boggling. The characters just leap off the screen in a way that many CRPG NPCs do not. And, like its prequel, Wrath brings in engaging and fun characters with conflicting motivations. Wrath of the Righteous trades in Kingmaker's whimsical wilderness kingdom builder for a somber religious crusade, and the theme works its way into the environments, music, and artwork. Wrath of the Righteous trades in Kingmaker's whimsical wilderness kingdom builder for a somber religious A good successor to Kingmaker.
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